Character Growth in Games

Character Growth in Games

Character Growth. There’s two general kinds, but its best dealt with as three kinds. You have dramatic growth, and you have mechanic growth. The latter can be divided into vertical growth and horizontal growth. Each of these has a place in our games, but we normally only deal with one: vertical. In fact, some games actively discourage other kinds of growth, if they allow them at all.

Final Lessons of the Year

Final Lessons of the Year

Today was the last day of English classes for my 11th and 2nd graders. In this last week classroom discipline was already falling apart. These final days are more a test of our endurance, patience, and discipline as teachers than any other, and the last thing any of us wants is for the school year to end with one of us marching students to the deputy director for behavior issues. I means, seriously, who wants that as their last memory of the school year?

Momentum

Momentum

Momentum is key when working in the Peace Corps. Projects live and die based on the momentum they have. If the community is interested, the momentum will carry the project forward. If something interrupts that momentum, then the community can lose interest. When that happens your project dies or you have to find a way to recapture the community’s interest and, with it, the momentum. This brings me to our garden project.